using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using System.Diagnostics;
//
// DotNetNuke?- http://www.dotnetnuke.com
// Copyright (c) 2002-2010
// by DotNetNuke Corporation
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated 
// documentation files (the "Software"), to deal in the Software without restriction, including without limitation 
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and 
// to permit persons to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or substantial portions 
// of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED 
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF 
// CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 
// DEALINGS IN THE SOFTWARE.
//



namespace DotNetNuke.Entities.Modules.Communications
{

    public class ModuleCommunicate
    {

        private ModuleCommunicators _ModuleCommunicators = new ModuleCommunicators();

        private ModuleListeners _ModuleListeners = new ModuleListeners();
        public ModuleCommunicators ModuleCommunicators
        {
            get { return _ModuleCommunicators; }
        }

        public ModuleListeners ModuleListeners
        {
            get { return _ModuleListeners; }
        }

        public ModuleCommunicate()
        {
        }


        public void LoadCommunicator(System.Web.UI.Control ctrl)
        {
            // Check and see if the module implements IModuleCommunicator 
            if (ctrl is IModuleCommunicator)
            {
                this.Add((IModuleCommunicator)ctrl);
            }

            // Check and see if the module implements IModuleListener 
            if (ctrl is IModuleListener)
            {
                this.Add((IModuleListener)ctrl);
            }

        }

        private int Add(IModuleCommunicator item)
        {
            int returnData = _ModuleCommunicators.Add(item);

            int i = 0;
            for (i = 0; i <= _ModuleListeners.Count - 1; i++)
            {
                item.ModuleCommunication += _ModuleListeners[i].OnModuleCommunication;
            }


            return returnData;
        }

        private int Add(IModuleListener item)
        {
            int returnData = _ModuleListeners.Add(item);

            int i = 0;
            for (i = 0; i <= _ModuleCommunicators.Count - 1; i++)
            {
                _ModuleCommunicators[i].ModuleCommunication += item.OnModuleCommunication;
            }

            return returnData;
        }

    }

}
